FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square212fedilinkarrow-up1639arrow-down15file-text
arrow-up1634arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 months agomessage-square212fedilinkfile-text
minus-squarerealitista@lemmus.orglinkfedilinkEnglisharrow-up1·2 months agoIt was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.
Was it a big golden dude?
It was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.