FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square209fedilinkarrow-up1623arrow-down15file-text
arrow-up1618arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 days agomessage-square209fedilinkfile-text
minus-squarerealitista@lemmus.orglinkfedilinkEnglisharrow-up1·11 hours agoIt was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.
It was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.