• JustTesting@lemmy.hogru.ch
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      5 days ago

      Or even worse, reading online that there’s some super special item you could have gotten 20 hours into the game if only you didn’t open that one regular chest in the starting area in the first 5 minutes of the game. I forgot which Final Fantasy did this? 9 maybe? Pissed me off to no end, i’m not playing through everything again for this… just seemed mean spirited.

      More generally, when decisions early on influnce later stuff that you have no way of knowing about yet. I’m not going to play your game 50 times to see all options. So either i play with the wiki open to not miss anything, ruining the fun, or i realize later on that i could have gotten something but it’s now forever locked because of earlier decisions, pissing me off.

      Baldurs Gate 3 had a lot of that…

      • Speiser0@feddit.org
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        5 days ago

        I was more thinking of something like in zelda minish cap for example. The money pocket has a limited size, and if you collect more, you just loose it. There are also chests with money in the world that you can only open once. So you have to strategically evade chests with money, especially if the chest is easily reachable. And then there’s also those damn shells.