• 1 Post
  • 645 Comments
Joined 3 years ago
cake
Cake day: June 10th, 2023

help-circle




  • Fun fact: due to the uncertainty principle, light actually spreads out as a circular wave of probability from the Sun out through the solar system. It may or may not interact with something on the way - once it does, the probability wave function collapses into a certainty and is no longer spread out through the vast distances of space.

    So this particular packet of light could be just about to interact with a rock on the Moon, when fate decides that it will instead end up drying your cum sock.








  • tias@discuss.tchncs.detoLemmy Shitpost@lemmy.worldVideo games
    link
    fedilink
    arrow-up
    2
    arrow-down
    1
    ·
    edit-2
    13 days ago

    Hey, it’s subjective. And you’re misrepresenting what I’m saying. I’m not saying there haven’t been games with excellent storytelling. FF7, Another World, Space Quest 3 come to my mind. There are undoubtedly a hundred more. But in reality those games still appealed more to us kids than my dad. With TLOU I feel like something new happened: the story resonated more with the dad in the house (me) than with the kids.


    • Firewatch
    • What remains of Edith Finch
    • Outer wilds

    The first two are “walking simulators”, i.e. very linear. But the story telling of all three is amazing. Firewatch also feels like a “game for grown-ups”. It deals with a person who leaves his wife because she gets early onset dementia. He runs off to work as a firewatch in a national park. Lots of complicated feelings involved and an extremely engaging mystery unfolding.



  • tias@discuss.tchncs.detoLemmy Shitpost@lemmy.worldVideo games
    link
    fedilink
    arrow-up
    16
    arrow-down
    13
    ·
    14 days ago

    If we want to be charitable there’s a nugget of truth to what he’s saying though. I’m 48 now and I’ve played computer games since I was seven, and I’ve worked with game development myself. TLOU was the first game that felt like it had a story for someone who’s 40+. It felt like some kind of milestone. The art of games has matured significantly in the past 15 years.