- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
Performers working in the games industry have spoken of their distress at being asked to work on explicit content without notice, including a scene featuring a sexual assault.
Sex scenes are common in modern games - and are often made by filming human actors who are then digitised into game characters.
But performers have told the BBC a culture of secrecy around projects - where scripts are often not shared until the last moment - means they frequently do not know in advance that scenes may involve intimate acts.
They describe feeling “shaken” and “upset” after acting them out.
Performing arts union Equity is demanding action from the industry - it has published guides on minimum pay, and working conditions in games, including on intimate or explicit scenes.
Just to be a counterweight: I have ~15 hours in BG3. At some point I just realized it’s not for me. I can’t really put my finger on it, but it just doesn’t strike any nerve for what I enjoy in video games.
Skyrim, however was my favorite game through the 2010s, with probably north of 500 hours across multiple platforms.
Maybe it’s something about the pacing and freedom to disregard the story elements.
Oh I see where the controversy comes from. I’m not implying they are for the same people, although of course there is an overlap because they’re both fantasy.
All I’m saying is, within the fantasy genre, BG seems to be causing a similar impact as a game as Skyrim did in its time. Both give what their fandoms want, both feel fresh and innovative/creative enough at the time of release, both offer a lot in replay value. They are very different games though.