Hey everyone! What have y’all been playing? I’ve mainly been running sts 2 (slay the spire 2) a ton! I think next is Mario Galaxy 2. I picked it up since it’s my bday today c:

  • Coelacanth@feddit.nu
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    15 days ago

    I finished Withering Rooms a few days ago, having done both a full first playthrough and a quick run through NG+ to get the ending exclusive to NG+. Since then I’ve been in that odd spot where I’m kind of having trouble moving on to the next game. I just keep thinking about Withering Rooms.

    This game was so amazingly good, it is seriously unbelievable it is the work of a solo dev. Especially since he also composed pretty much all the music - and the music is as phenomenal as the game. I don’t think I’ve been this impressed with a solo dev since Lucas Pope and Obra Dinn.

    If you vibe in any way with what you see on the Steam page, I heavily encourage you giving it a shot. It is one of the most unique games I’ve ever played, which is funny because it simultaneously wears its inspirations on its sleeves. But the influences never end up leading to derivative end product, instead they are just the foundation for the very distinctive artistic vision of an auteur developer that is doubtlessly doing his own thing.

    And it’s not just about the story and world building and art direction and atmosphere, but the gameplay and build variety is also really good. All the gameplay systems are so well designed, the puzzles are intuitive and the game has so many thoughtful little touches you wouldn’t expect from the first game of a solo dev, especially on the QOL front.

    The combat itself is a little clunky, but you do get used to it and there are several ways to build both melee and spellcasting, there is a ranged weapon build that leans more into consumables, you can sneak around and place traps, you can be a summoner… Probably more that I didn’t think of yet. And using all these different tools is a lot of fun.

    Having played this I am unbelievably excited for the sequel, which enters Early Access this year.

      • Coelacanth@feddit.nu
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        15 days ago

        You will not regret it! I hope the sequel sells millions of copies because this guy needs to be let loose on a AA budget. I was completely shocked when I found out he composed the OST himself (apart from one track and one Bach piece). Some people are just too talented.

        Haven’t had this much fun exploring a dangerous and interesting world filled with weird ass NPCs since Dark Souls 1 all those years ago.

        • mysticpickle@lemmy.ca
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          5 days ago

          Shit well my week just disappeared. This game is the goddamn tops! Can’t believe it’s gotten so little notice :o

          • Coelacanth@feddit.nu
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            5 days ago

            It’s actually unreal how good it is. It does have Overwhelmingly Positive on Steam but yeah, this should be a smash indie hit and not a hidden gem. How far in are you?

              • Coelacanth@feddit.nu
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                5 days ago

                Ah, still so much to come! I loved that bit, you can really spend some time to perfect your build down there. The game just keeps getting cooler, doesn’t it. Whenever you think you have it figured out you discover some new surprise it throws at you.

                • mysticpickle@lemmy.ca
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                  5 days ago

                  Yeah totally! The game is a lot more forgiving than I thought it would be given the initial vibes. Feels like I have an older brother giving me hints when there’s an aspect of the game I’m bit unsatisfied with.

                  Maaaan I’m tired of running from one end of the map to the other.

                  “Give it a bit more time. I gotchu.”

                  • Coelacanth@feddit.nu
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                    5 days ago

                    It also has two separate ways to make sure you don’t get stuck. I’m sure you found the Puzzle Oracles already, which is a great mechanic, and then on its webpage there are great two-stage hints for every puzzle/side quest in the game: first a smaller nudge in the right direction and then under a second spoiler tag the full explanation.This dev is so thoughtful it blows my mind.

                    I also like how all the game mechanics fit into the lore so naturally. The curse mechanic is one of my favourite game mechanics ever.