Oh God, I literally quit the game because the summons were so absurd. I feel I spent more time watching the same animations than I did playing the game.
I imagine that’s a design consideration.- same with Ultima and other big spells. You get a big payoff after a big wind-up. It’s trying to telegraph that if you want speed you should build your party differently using junctions
I forget which game, but it had two different durations of summon/cast. The first time was always the long one, then youd regularly get the short one, youd randomly “crit” and get the long one, which did more damage.
I was obsessed with that game when it came out. Just played it again, and it’s actually pretty bad. Even without using summons at all, and with emulator fast-forward on most of the time, it’s almost unbearably slow and tedious.
Oh God, I literally quit the game because the summons were so absurd. I feel I spent more time watching the same animations than I did playing the game.
?
Bro you spammed limit breaks in that game, tell your kid self to git gud
FF7 was the unrelenting Summon Fest once you got mimic and w-summon
I imagine that’s a design consideration.- same with Ultima and other big spells. You get a big payoff after a big wind-up. It’s trying to telegraph that if you want speed you should build your party differently using junctions
game designers be like: NO! REBUILD YOUR PARTY IF YOU DON’T LIKE SUMMON ANIMATIONS! WE WILL NOT PUT A SKIP BUTTON IN!!!
honestly I don’t hate it as a decision. there should be rewards for using all the mechanics well
I forget which game, but it had two different durations of summon/cast. The first time was always the long one, then youd regularly get the short one, youd randomly “crit” and get the long one, which did more damage.
At least there was button tapping to power up so there was SOMETHING to do during the forever animations
I was obsessed with that game when it came out. Just played it again, and it’s actually pretty bad. Even without using summons at all, and with emulator fast-forward on most of the time, it’s almost unbearably slow and tedious.