Yes, that’s how you’re reacting to the boss or any other enemies in games. You know that they do attack x, y, and z and then are vulnerable for 2 seconds, or which moves are parry-able to stun them, etc. Enemies in games have set move lists, and they have pre-set patterns and weak points etc.
For example when you see a skeleton you know exactly which moves and attacks patterns it has, and when to block/parry/strike to defeat them.
Yes, that’s how you’re reacting to the boss or any other enemies in games. You know that they do attack x, y, and z and then are vulnerable for 2 seconds, or which moves are parry-able to stun them, etc. Enemies in games have set move lists, and they have pre-set patterns and weak points etc.
For example when you see a skeleton you know exactly which moves and attacks patterns it has, and when to block/parry/strike to defeat them.