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I can’t see anyone mentioning Titan A.E. man I love that movie, the mix of hand drawn animation and CGI was great for the time and I really enjoyed the world building.
I can’t see anyone mentioning Titan A.E. man I love that movie, the mix of hand drawn animation and CGI was great for the time and I really enjoyed the world building.
The thing is that “excellent” is something they are not… Look I enjoyed the movies too, they can be quite fun. Some aspects are great, the action and stunt work is in my opinion flawless for the time. Some other things were great too and some others not so much. But in general, really they are not good movies if we try to be a bit neutral, and at the very least they can’t follow the complexity of the theme from the first movie while making it look so simple like that one did. It may just be the case of standing too close to the sun, the movies as part of the trilogy just can’t compare. So people have a feeling of rejection to them. And probably the one thing people find it tough to come to grips with is the fact that the first movie had great action, that helped the movie go forward, while the others just seem to have random action scenes that are just not part of the story. It’s just about how they are added into the story.
But don’t let that bother you, enjoy the movies, I still do, they are just not the masterpieces the first one was.
And no, its not about wanting the first one again, in essence, I wish the movies would have managed to expand the story in a refreshing way like the Animatrix did. But they just fall flat instead, simple mindless fun that kinda finish the storyline quite OK for me.
Now the fourth part… That was brilliant, a brilliant crap, but brilliant nonetheless. If my guess is not wrong, it was a great middle finger to the movie execs that wanted to squeeze more money out of the movies.
What do you mean? https://en.m.wikipedia.org/wiki/Titanic_II_(film)
I can understand that some people don’t want to deal with changing keyboards even if they don’t want to be tracked. But you are literally here asking about keyboards. If this is not the place to talk about this then what is? Anyone interested enough to wonder about what keyboard they use should consider their privacy as the main aspect for a keyboard, as it is an app that can see everything you write, including passwords.
but the reality is most foss apps are far inferior user experiences to corporate apps
This is absolutely wrong and too often repeated as a mantra, and not because they have actually good UX, but because the corporate apps have it worse even (but they set the standard so anything that isn’t like theirs is bad). From all keyboards I have tried (many, including corporate ones, closed source, etc) the closed source ones have usually the worse UX. They start better and then worsen over time. You said you like the personalisation options, but often there’s less options in any closed source corporate keyboard. It took them years for gboard to actually let users have the number row always on top. I could have that in other keyboards long before gboard. Swiftkey was wonderful, but over the years it got so bloated that it lagged when used. There’s unfortunately not a perfect keyboard, but through all the posts in this thread there were a lot of good recommendations that allow you to choose good customisability, respect of user privacy, and also fringe use cases not often supported. And in general, the worse options are the closed source ones.
The only real downside of Foss keyboards is that as they have more options they usually require a bit more set up time which puts many people off.
I’m currently using Heliboard, lots of customisability, Foss, good language support and a must for me, multi language support. So far I am making less typos than with many other keyboards. The downside is no swipe support right in the app, but you can get it to work too if interested using 3rd party libraries.
In the past I’ve been using gboard which was OK for a while but started making more and more typos and wrong corrections over time, that plus trying to degoogle myself pushed me away.
Also anysoft keyboard, pretty nice, and was quite happy with it but again started getting tired of some typos I kept making.
I am keeping an eye on futo keyboard too, which at the moment doesn’t support multi language support, maybe in the future when implemented I’ll try it.
Well damn, thank you so much for the answer. That has gone well and beyond what I’d have called a great answer.
First of all I just wanted to acknowledge the time you put into it, I just read it and in order to make a meaningful answer for discussion I probably need to read your comment a couple more times, and consider my own perspective on those topics, and also study a few drops of information you gave where sincerely you lost me :D (being a neutral monist, and about Searle and such, I need to study a bit that area). So, I want to give an adequate response to you as well and I’ll need some time for that, but before anything, thanks for the conversation, I didn’t want to wait to say that later on.
Also, worth mentioning that you did hit the nail in the head when you summed up all my rambling into a coherent one question/topic. I keep debating myself about how I can support creators while also appreciating the usefulness of a tool such as LLMs that can help me create things myself that I couldn’t before. There has to be a balance somewhere there… (Fellow programmer brain here trying to solve things like if you are debugging software, no doubt the wrong perspective for such a complex context).
UBI is definitely a goal to be achieved that could help in many ways, just like a huge reform of copyright would also be necessary to remove all the predators that are already abusing creators by taking their legal rights on the content created.
The point you make of anthropomorphizing LLMs is absolutely a key point, in fact I avoid all I can mentioning AI because I believe it muddles the waters so much more than it should (but it’s a great way of selling the software). For me it goes the other way actually and I wonder how different we are from an LLM (oversimplifying much…) in the methods we apply to create something and where’s the line of being creative vs depending on previous things experienced and basing our creation in previous things.
Anyway, that starts getting a bit too philosophical, which can be fun but less practical. Respecting your other comment, I do indeed follow Doctorow, it’s fascinating how much he writes, and how clear he can expose ideas. It’s tough to catch up with him at times with so much content. I also got his books in the last humble bundle, so happy to buy books without DRM… I’ll try to think a bit more these days on these topics and see what I can come up with. I don’t want to continue rambling like a madman without setting some order to my own thoughts first. Anyway, thanks for the interesting conversation.
I would love to hear your opinion on something I keep thinking about. There’s the whole idea that these LLMs are training on “available” data all over the internet, and then anyone can use the LLM and create something that could resemble the work of someone else. Then there’s the people calling it theft (in my opinion wrong from any possible angle of consideration) and those calling it fair use (I kinda lean more on this side). But then we have the side of compensation for authors and such, which would be great if some form for it would be found. Any one person can learn about the style of an author and imitate it without really copying the same piece of art. That person cannot be sued for stealing “style”, and it feels like the LLM is basically in the same area of creating content. And authors have never been compensated for someone imitating them.
So… What would make the case of LLMs different? What are good points against it that don’t end up falling into the “stealing content” discussion? How to guarantee authors are compensated for their works? How can we guarantee that a company doesn’t order a book (or a reading with your voice in the case of voice actors, or pictures and drawings, …) and then reproduces the same content without you not having to pay you? How can we differentiate between a synthetic voice trained with thousand of voices but not the voice of person A but creates a voice similar to that of A against the case of a company “stealing” the voice of A directly? I feel there’s a lot of nuances here and don’t know what or how to cover all of it easily and most discussion I read are just “steal vs fair use” only.
Can this only end properly with a full reform of copyright? It’s not like authors are nowadays very well protected either. Publishers basically take their creation to be used and abused without the author having any say in it (like in the case of spot if unpublished a artists relationship and payment agreements).
I just wanted to say, it’s refreshing to read a well argumented comment such as this one. It’s good to see every once in a while there are still some people thinking things through without falling for automatic hatred to either side of a discussion.
I like the idea of the keyboard being offline and the LLM stuff but so far I can’t see a way for multi language input. I’m guessing it’s too early in the alpha state for that but I will keep an eye open for it, it is a promising project. In the meantime I’ll test the heliboard others were mentioning.
It was already tough being in a world where it’s hard to see the difference between the onion articles and actual news. Now we’re on a completely new level where news can be the result of playing CAH. It’s kinda funny until you stop to think how terrible it is.