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Joined 23 days ago
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Cake day: June 5th, 2025

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  • Fair enough, feel free to buy USB-C headphones then.

    Edit: Time for the real reply.

    I never have to charge my wired headphone.

    But you still have to charge your phone. When I charge my phone I also charge my headphones. Most wireless headphones notify you in advance when they’re running low, in my experience enough in advance to not run out before charging again. And finally, charging even once a day is still less overhead than having to manage wires every single time you use the headphones.

    Nor do I have to buy new batteries or new headphones when they die

    Yeah, you only buy new headphones when the wire gets damaged because that one time you didn’t take good enough care of the wire. I personally had to buy a new set of headphones every year because I’m bad with wires. I’d either store them poorly because I was in a hurry or they’d get stuck on something and get yanked. My first BT headphones lasted me 5 years before starting to have noticeable battery issues and then I still used them for another 3 years before the battery was so dead it wouldn’t live my daily commute.

    overall my response boils down to “just use wired then” because the arguments are silly personal preference arguments and the wider consumer market has already decided that wireless is better. But if you want wired nothing is stopping you from getting USB-C wired headphones.




  • I’m going to throw a shout out to Environmental Station Alpha because I think it’s an excellent game that flew under the radar of a lot of people when it launched. It makes some bold decisions with the story that some people might not enjoy but the gameplay is solid and the backtracking problem (which most metroidvanias have) is solved by having the level get harder as you progress.

    It’s cheap, it’s not at all hardware demanding and it’s very heavily inspired by Metroid. If you enjoy metroidvanias and you haven’t played Environmental Station Alpha you definitely should.

    And a secret shoutout to Noita. The dev of Environmental Station Alpha worked on Noita. It’s been pushed into the roguelite category but I would argue it’s the worlds first open world(s) roguelite metroidvania. If that sounds stupid but interesting, prepare to suffer because Noita is not at all easy and that’s deliberate because the central theme of Noita is the pursuit of knowledge (the more you know about Noita the easier it gets).