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Brb uploading a 5GiB file from /dev/urandom to make sure there isn’t a byte of space left in OneDrive for them to do this to me.
Brb uploading a 5GiB file from /dev/urandom to make sure there isn’t a byte of space left in OneDrive for them to do this to me.
The screenshot doesn’t show any version change to signal - the version number is the same, so I was just answering why you might see an update like that since I thought that was part of your question.
Those might be flatpak “refreshes”, which show up as “updating to the same version”. As described by a flatpak maintainer, sometimes an app or runtime gets updated without changing the user-facing version number. I assume that’s what you’re seeing here.
I’m gonna go with unlikely.
Even better is your monthly streaming bill being $10 in electricity and a $5 VPN subscription (if you’re in a country where your ISP sends angry letters and you don’t opt for Usenet instead)
My gaming PC is sticking with 10 for the foreseeable future, it’s my only windows machine and that’s because it’s a beatsaber and fusion360 machine and I don’t want to be bothered with fixing something when I want to get a workout session in or need to urgently design a part.
P.S. if anyone knows how to get fusion working in wine I’m all ears
Huh, I already signed up for it because they started requiring it a while back to access historical tax return documents through the IRS website.
One game I used to play recently started working suddenly in the latest proton major release (I think 9), it wasn’t mentioned in the release notes and it has no community around the game since it was released around windows vista, as well as being pulled from stores for many years (I still have it on steam) so I don’t think anyone intentionally fixed it but probably just a result of some system call being implemented or tweaked to behave closer to correct.
So yeah, it’s very good to test your broken wine apps every 6 months to a year because slowly anything I ever had issues with in wine is starting to work.
Isn’t Miracast for sending video data? The thing I like about Chromecast is that the phone or remote app just tells the Chromecast where to load the media directly from, and then only sends playback control commands. That makes it a lot lighter resource wise because you don’t need to proxy the stream through a device like a phone that wants to go to sleep to save battery.
Somebody should make an api shim that proxies openapi compatible requests to this. And since Microsoft is forcing copilot on windows 10 they’re on the shit list too. Load balance all the AI workloads onto both of them through API adapters.