I think 3D geometry has a lot of quirks and has so many results that un_intuitively don’t hold up. In the link I share a discussion with ChatGPT where I asked the following:

assume a plane defined by a point A=(x_0,y_0,z_0), and normal vector n=(a,b,c) which doesn’t matter here, suppose a point P=(x,y,z) also sitting on the space R^3. Question is:
If H is a point on the plane such that (AH) is perpendicular to (PH), does it follow immediately that H is the projection of P on the plane ?

I suspected the answer is no before asking, but GPT gives the wrong answer “yes”, then corrects it afterwards.

So Don’t we need more education about the 3D space in highschools really? It shouldn’t be that hard to recall such simple properties on the fly, even for the best knowledge retrieving tool at the moment.

  • ProfessorOwl_PhD [any]@hexbear.net
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    13 hours ago

    So Don’t we need more education about the 3D space in highschools really?

    How often do you think most people need to know the advanced mathmatical properties of 3d space?

      • ProfessorOwl_PhD [any]@hexbear.net
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        4 hours ago

        We use plenty of simple geometry everyday, sure, but you don’t need to be able to even understand what OP’s example says to engage with the world. Like you don’t need to provide a mathematical proof to put a shelf up properly.

        • CanadaPlus@lemmy.sdf.org
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          2 hours ago

          Besides understanding what a projection is, I’m actually going to say that’s all pretty important stuff to know. A point, forming a line between points, how to describe a plane and what perpendicular means.

          If you want to do graphics projections suddenly become very important, but sure, you can explain carpentry without it. Although if you want to draft the solution first the concept will be at least relevant.

          Like you don’t need to provide a mathematical proof to put a shelf up properly.

          Kind of a separate issue yet. Even with OP’s example, you can explain the solution in natural language pretty easily, but the obvious way to formally prove it would be with linear algebra.

          • ProfessorOwl_PhD [any]@hexbear.net
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            41 minutes ago

            How many people do you think are working in computer graphics? It’s specialised knowledge, exactly the kind of thing that should be taught at university to the people it’s relevent to.

            you can explain the solution in natural language pretty easily

            It’s not about how you phrase the solution, it’s about needing the solution at all.

    • zaknenou@lemmy.dbzer0.comOP
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      10 hours ago

      I think it is a shame that I’m a math student in university and needed to verify about such a thing. And if we’re talking about people doing physics it might be even worst if they suck like me at 3d geometry.

      • Danitos@reddthat.com
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        9 hours ago

        Math students in university need to verify basically everything, that’s a lot of what the career is about. I remember being humbled when asked to prove something as familiar to everybody as -1 * -1 = 1