It’s really not. At the end of the day, they’re all consumer electronics devices with general purpose operating systems with unnecessary restrictions to enforce a monopoly on software installs.
To be consistent, it should apply to consoles just the same as phones and tablets.
Whether it’s a “requirement” shouldn’t be the metric, the nature and capabilities of it should. If the device can reasonably support customer choice and competition, it should.
It’s a whole different case.
It’s really not. At the end of the day, they’re all consumer electronics devices with general purpose operating systems with unnecessary restrictions to enforce a monopoly on software installs.
To be consistent, it should apply to consoles just the same as phones and tablets.
Hm, I imagined it would be different since a phone these days is kinda a requirement to have (at least in this country) and a gaming console isn’t
Whether it’s a “requirement” shouldn’t be the metric, the nature and capabilities of it should. If the device can reasonably support customer choice and competition, it should.
I see, thanks