I like the oppressive atmosphere, tension and the use of stealth. Interesting to see what kind of reviews the game will get, at least there is lots of hype.

  • ReasonablyStressed@beehaw.org
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    9 hours ago

    Freelancer made it a roguelike.

    It was always a sandbox, the levels were always meant to be replayed with different approaches, mastering the level, the routes, npc/item locations.

    Not the case with 007, from what I heard. For a comparison: imagine every level would play out like a Mads Mikkelsen mission they’ve recently added - you can choose your approach, but there’s more railroading.

    This video covers the hands on demo developers were letting people play: https://youtu.be/uRFrrVRnZlI