ryujin470@fedia.io to Technology@lemmy.world · il y a 2 moisOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square191fedilinkarrow-up11.01Karrow-down19cross-posted to: opensource@lemmy.ml
arrow-up11.01Karrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · il y a 2 moismessage-square191fedilinkcross-posted to: opensource@lemmy.ml
minus-squareRouthinator@lemmy.calinkfedilinkEnglisharrow-up13·il y a 2 moisHosting a public code repo can be expensive, however they can run a private repo using Forgejo and mirror to Codeberg to create redundancy and have public code that doesn’t eat so much monthy revenue, if they even have revenue.
Hosting a public code repo can be expensive, however they can run a private repo using Forgejo and mirror to Codeberg to create redundancy and have public code that doesn’t eat so much monthy revenue, if they even have revenue.