Sorry to bust your balls, but here’s a thingfrom a fucking 6 years ago that debunks your B point to the ground.
30% has used to be standard in a PHYSICAL releases too, except these wont give you any convenience like cloud saves, remote play, family share, friend/community integration, support for older releases, huge ass discounts, linux support, and may other pro-consumer things. Valve takes this chunk and actually invests in the quality of their service.
Do you really think that MS or Epic would keep low markups if they have gained majority of the market?
Lmfao bro, you think that digital storefronts cost more to run then physical ones?
You think it takes more resource to change a database entry, then it does to run a physical store, staffed by real people, that have to import and store a physical item that they then have to sell you, and potentially take back and return?
Lmfao, Valve has tossed you trinkets over the course of 20 years and you praise them like they’re altrusitic gods, instead of the wealth hoarding millionaires and billionaires that they actually are.
Do you really think that MS or Epic would keep low markups if they have gained majority of the market?
Jesus Christ, thats literally the whole fucking point. Valve has been overcharging you because they have a monopoly.
Competition is what keeps prices low, and that’s not possible when Valve has clauses that prevent developers from selling their games for less on other stores.
Steam provides much more than just a store. Having to print, burn, deliver and sell physical CDs is not cheap. Nor is the service Steam provides that physical discs wont. Also, did you pass over the fact that PS, Xbox, Nintendo, Apple and Google also have charged 30% for their online stores?
Anyone can go get free games at Epic and be happy they save 100% cash on their games. and that is why Epic’s user base grew 173% withing last 6 years but with 1.6% revenue growth. If this doesn’t make you realize that we pay for a good service, then nothing will.
PlayStation and Xbox subsidize the cost of the console.
Apple and Google have been having their 30% fees (and the monopolies that allow them) struck down by courts and competition regulators around the world.
PlayStation and Xbox subsidize the cost of the console.
Valve is subsidizing their services that they provide to gamers.
Apple and Google have been having their 30% fees (and the monopolies that allow them) struck down by courts and competition regulators around the world.
They have 15% since 2020 or so. As far as I understood, Apple got sued, then changed the cut% and Google followed shortly after to avoid getting sued. Once app earns more than $1 million, it gets 30% cut again.
Sorry to bust your balls, but here’s a thing from a fucking 6 years ago that debunks your B point to the ground.
30% has used to be standard in a PHYSICAL releases too, except these wont give you any convenience like cloud saves, remote play, family share, friend/community integration, support for older releases, huge ass discounts, linux support, and may other pro-consumer things. Valve takes this chunk and actually invests in the quality of their service.
Do you really think that MS or Epic would keep low markups if they have gained majority of the market?
Lmfao bro, you think that digital storefronts cost more to run then physical ones?
You think it takes more resource to change a database entry, then it does to run a physical store, staffed by real people, that have to import and store a physical item that they then have to sell you, and potentially take back and return?
Lmfao, Valve has tossed you trinkets over the course of 20 years and you praise them like they’re altrusitic gods, instead of the wealth hoarding millionaires and billionaires that they actually are.
Jesus Christ, thats literally the whole fucking point. Valve has been overcharging you because they have a monopoly.
Competition is what keeps prices low, and that’s not possible when Valve has clauses that prevent developers from selling their games for less on other stores.
Steam provides much more than just a store. Having to print, burn, deliver and sell physical CDs is not cheap. Nor is the service Steam provides that physical discs wont. Also, did you pass over the fact that PS, Xbox, Nintendo, Apple and Google also have charged 30% for their online stores?
Anyone can go get free games at Epic and be happy they save 100% cash on their games. and that is why Epic’s user base grew 173% withing last 6 years but with 1.6% revenue growth. If this doesn’t make you realize that we pay for a good service, then nothing will.
PlayStation and Xbox subsidize the cost of the console.
Apple and Google have been having their 30% fees (and the monopolies that allow them) struck down by courts and competition regulators around the world.
Valve is subsidizing their services that they provide to gamers.
They have 15% since 2020 or so. As far as I understood, Apple got sued, then changed the cut% and Google followed shortly after to avoid getting sued. Once app earns more than $1 million, it gets 30% cut again.
Lmfao. No they are not.
They are the most profitable company tech company per employee, of any tech company. That’s profit, as in revenue - expenses.