I initially thought it looked like a conceited villain’s lair, but there’s so much stuff crammed in that people would have trouble simply moving around, let alone duking it out in the final showdown.
Although, I like the number of busts–there’s always something available to hurl no matter which room you’re in.
The idea of villains being high-modernist minimalists is largely a product of Ian Fleming‘s biases against modernist architecture (he even named a villain after the architect Ernő Goldfinger).
I initially thought it looked like a conceited villain’s lair, but there’s so much stuff crammed in that people would have trouble simply moving around, let alone duking it out in the final showdown.
Although, I like the number of busts–there’s always something available to hurl no matter which room you’re in.
You know one of those necks flip open to reveal a button that leads you to an even busier room
The idea of villains being high-modernist minimalists is largely a product of Ian Fleming‘s biases against modernist architecture (he even named a villain after the architect Ernő Goldfinger).