coyotino [he/him]@beehaw.org to Gaming@beehaw.orgEnglish · 2 days agoRemember episodic gaming? Former Telltale devs are bringing it back for the release of Dispatch, and there's a chance it might work this time | Eurogamerwww.eurogamer.netexternal-linkmessage-square18fedilinkarrow-up129arrow-down12
arrow-up127arrow-down1external-linkRemember episodic gaming? Former Telltale devs are bringing it back for the release of Dispatch, and there's a chance it might work this time | Eurogamerwww.eurogamer.netcoyotino [he/him]@beehaw.org to Gaming@beehaw.orgEnglish · 2 days agomessage-square18fedilink
minus-squareN0ll@lemmy.ziplinkfedilinkarrow-up8·2 days agoI remember how it never worked in the way devs intended it to - a way to create smaller games in scope, that kept development costs and times low. It always seemed to spiral out of control after the first episode.
minus-squarecoyotino [he/him]@beehaw.orgOPlinkfedilinkEnglisharrow-up2·1 day agoyeah i’m skeptical for the same reason. “Episodic” seems to always end in disaster for devs, but hey, who knows? The market has changed a lot in the past few years, maybe episodic makes more sense now?
I remember how it never worked in the way devs intended it to - a way to create smaller games in scope, that kept development costs and times low.
It always seemed to spiral out of control after the first episode.
yeah i’m skeptical for the same reason. “Episodic” seems to always end in disaster for devs, but hey, who knows? The market has changed a lot in the past few years, maybe episodic makes more sense now?