Not me! I switched in 2017, right around the time Windows 10 “telemetry” (read: spyware) was getting backported to Windows 7.
It was a rough first couple of years, gaming-wise, but I managed to get by playing mostly Linux-native games and using PlayOnLinux with pre-Proton WINE for the one or two games important enough to justify the hassle.
(INB4 “weird flex but OK”)
I gotta admit, I was pretty conflicted about Proton when it was first announced, since there was a lot of fear that it would reduce developer impetus to make proper Linux-native games. I’m not actually sure whether that came to pass or not, but I feel like the issue is a lot less important than it seemed at the time.
It would make sense that developers would support their game as played through Proton, which is not really that different from just making a proper linux-native game. It should work just as fast both ways.
Not me! I switched in 2017, right around the time Windows 10 “telemetry” (read: spyware) was getting backported to Windows 7.
It was a rough first couple of years, gaming-wise, but I managed to get by playing mostly Linux-native games and using PlayOnLinux with pre-Proton WINE for the one or two games important enough to justify the hassle.
(INB4 “weird flex but OK”)
I gotta admit, I was pretty conflicted about Proton when it was first announced, since there was a lot of fear that it would reduce developer impetus to make proper Linux-native games. I’m not actually sure whether that came to pass or not, but I feel like the issue is a lot less important than it seemed at the time.
It would make sense that developers would support their game as played through Proton, which is not really that different from just making a proper linux-native game. It should work just as fast both ways.
weird flex but OK